48 results found displaying 16-18
Fast Transport of Packages Printer Friendly Version
If anyone has ever played the PC game Grim Fandango, there is a machine which sends messages through the DOD building. I think we could expand that idea to have a virtual network of package delivery systems. You would simply put the package into the containter, close the lid and enter where you want the package to go. This would release the package into a very large tube which would push the package to its destination via vacuum. There would be sensors that detect where the package is going, so that when it gets very close (and there is no package between it and the destination, a cushion is released, stopping the package, which is then lifted using a rising platform to where the person at the other destination can get it. The cushion would then be detracted to let other packages flow. The package would be tracked using the FedEx like system (perhaps using GPS technology?) which tracks its packages. The first system would connect major centres, which then would have subsystems to join the major cities in those general areas. Finally a third subsystem might be used to connect the smaller cites in the area, although at this point the current system (e.g. UPS coming to your door using their brown vans) would suffice. So the package would simply go around the globe to major centres, and then put into a different system of package tubes which serves the local area, and so on until it reaches its destination.
Realistically, this is a very long term idea, but in the nearer future it would make sense to connect the hubs that all the package companies fly to with these tubes.
Reward: Less pollution in the air from jets flying packages is ... priceless. 

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Concert "shooter" Printer Friendly Version
There have been a lot of discussions in the last couple of years about "ego shooters" and their bad influence on kids, especially in the context of real-life shootings in various schools.
Why not develop a similar line of games that is just as exciting but less violent? For example, when we were kids we used to try to get into various pop concerts for free - it was very exciting and involved skills like swimming, hiding, jumping, runnig... and of course the ability to analyse a certain situation and try to find the best solution. Why not make a game out of it? The result would be an exciting ego-type game as well, only without dead bodies lying around. The kids would learn something useful for their real life, and I'm sure that there are similar settings that would work just as well.
Reward: Free copy of the game 

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1st person shooter/virus scanner Printer Friendly Version
My idea is to combine a virus scanner with a 1st person shooter (eg: quake). The program could be run in different modes:
1/ Scan your machine for viruses = serious virus scanner with std anti-virus type gui.
2/ Play the built in game independently of virus scanner = self explanitory.
3/ Scan your machine with game front end = Game starts - virus scanner scans your machine in the background while you play the game. The game would be just like any other 1st person shooter - mazes, bad guys, etc. Any viruses found would spawn new "Special Bad Guys" in your vicinity in the maze - a new bad guy for each virus found. The bad guys could have descriptive labels above their heads to signify that they are indeed a virus, and of what variety. When you kill the bad guy, the virus is deleted. At the end of the scan you would have the option to continue the game, or quit. Quitting would automatically delete/cure any viruses that you missed killing off in the game. If your machine is badly infected and there are too many bad guys to kill off - you would be presented with an option to return to the serious antivirus front end to save on system resources.
Reward: Free product and lifetime upgrades 

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