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New way to ensure that all your gaming dice get used in an rpg (roleplaying game)

Posted: Thu Mar 31, 2016 2:04 am
by ZelahHutchinson
This method determines success or failure based on the outcome of dice rolls.

Trivial difficulty: Roll a twenty sided die. If the outcome is an odd number then you imediately succeed. Otherwise, there is a chance to succeed only when the number rolled is 12,8,6 or 4. When there is a chance to succeed, you progress by repeating this procedure only now with a twelve sided, eight sided, six sided, or four sided die as determined by your last roll.

Easy difficulty: Same as above except start with a twelve sided die.

Average difficulty: Same as above except start with an eight sided die.

Challenging difficulty: Same as above except start with a six sided die.

Impossible: Same as above except start with a four sided die.

That is it!

Reward: transcript of a good game you have played using these rules