The main tank, brimful with ideas. Enjoy them, discuss them, take them. - Of course, this is also the #1 place for new submissions!
By reyak
#20199
Basically, it's software that will find a specified game folder, locate all the audio/video/and image files and shrink them. By shrink, I do not mean zip.

The software would take say a jpg and extract some of the pixels, thus shrinking the file. Take away some noise in an mp3/wav file, and it also shrinks.

I have been doing this very tedious task manually for some time now in order to make graphically intensive games run faster. It DOES work.

Reward: a free copy + updates
By Zerfox
#23248
Wow, I really like this idea!!
I want to make this, but can you give me an example of a game that uses jpeg? ;D
Maybe you can send me your e-mail adres, I've some in-depth questions you might have an answer for.
By NCoppedge
#23451
In tandem with this hypothetically is the "creative" shrinker.

For example, using modal and polar opposites to code information.

See books by Nathan Coppedge for examples of this.
By reyak
#23460
Zerfox wrote:Wow, I really like this idea!!
I want to make this, but can you give me an example of a game that uses jpeg? ;D
Maybe you can send me your e-mail adres, I've some in-depth questions you might have an answer for.
There are a number of games using Jpg, or pictures in general. Mostly you will find these in arcade type games or top down RPGs, like Avernum, where the pics tend to be sprites. Some also use video in various formats like Diablo. You can contact me on google mail. Name's xreyakx
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